Mittwoch, 19. Juni 2024, 18:00 - 20:00 iCal

Creating the Historical Video Game "Pentiment"

On Wednesday, 19th of June 2024, video game developer Josh Sawyer will hold a talk at the Historical Studies Library about how he created the Peabody Award‑winning game “Pentiment“ (2022).

Fachbereichsbibliothek Geschichtswissenschaften
Universitätsring 1, 1010 Wien

Vortrag


Talk and Q&A with video game developer Josh Sawyer

"Painting on Silicon: Creating the 2022 Historical Video Game 'Pentiment'"

 

About Josh Sawyer

Josh Sawyer is a game developer and Studio Design Director at Obsidian Entertainment in Irvine, California. After studying history, he began his career at Black Isle Studios in 1999. Sawyer is renowned for his work on narrative role-playing video games, including titles in the Icewind Dale and Neverwinter Nights series, and as Project Director of Pillars of Eternity and Fallout: New Vegas.

 

On “Pentiment“

The adventure game Pentiment (2022) is set in 1500s Bavaria. At a time when scriptoria are being replaced by printing presses, a captivating whodunit unfolds as book illuminator Andreas Maler takes it upon himself to investigate mysterious murders at Kiersau Abbey and in the surrounding town of Tassing.

Pentiment's historically inspired design, extraordinary writing, and rich references to book and media history make this brilliant video game an unforgettable and unique experience. Pentiment is available for PC, Switch, PS5 and Xbox and has recently won a Peabody Award.

 

Illustration © Obsidian Entertainment

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Veranstalter

Universitätsbibliothek Wien


Kontakt

Maria Frenay
DLE Bibliotheks- und Archivwesen
Universitätsbibliothek
+43-1-4277-15091
events.ub@univie.ac.at