Dienstag, 27. September 2016, 13:00 - 17:00 iCal
WAG 2016 - WORKSHOP ON GAME ACCESSIBILITY
Part of IFIP ICEC 2016
Infromatik Gebäude
Währinger Straße 29, 1090 Vienna
Seminar, Workshop, Kurs
Game accessibility has been researched since the beginning of the game industry for inclusion of people with special needs. However, mainstream games have generally been inaccessible for many people with disabilities. Since October 2015 the Communications and Video Accessibility Act (CVAA) in the USA requires game consoles and distribution platforms to be accessible, while game software is excluded until January 2017. Although the CVAA is a legislation in the USA for companies with more than 30 employees, it has already had international impact as USA is one of the largest game markets. This strong change in the digital entertainment landscape has to be taken into account by researchers in order to aid the game industry to meet this new requirement.
Participation is free of charge.
Zur Webseite der Veranstaltung
Veranstalter
Research Group Entertainment Computing
Kontakt
Helmut Hlavacs
University of Vienna
Research Group Entertainment Computing
+43 1 4277 78710
helmut.hlavacs@univie.ac.at
Erstellt am Donnerstag, 15. September 2016, 09:41
Letzte Änderung am Donnerstag, 15. September 2016, 10:54